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Post by Jancey on May 11, 2013 17:29:43 GMT -5
You could put a couple patches of desert around the map...and then drop something in the middle of it to see how bad people want it...if you want to risk it, being able to be spotted from 2 miles out, or play it safe and just stay close by and see if anyone else has the guts to go after it. I actually like this idea.
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Post by sean2457 on May 11, 2013 17:30:37 GMT -5
How about a field of crops where you can get food, but its easy to be caught and killed since you can't see your surroundings well. That's an interesting idea and you should have to face an uphill battle for trying to get such an easy food source. Maybe there is a crazed farmer still lurking around who you would be forced to fight to have the right at the food?
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Post by Deleted on May 11, 2013 17:30:59 GMT -5
Well some kind of variety has to be added...maybe you put like a big patch of desert that blocks off a place that someone will want to go to...it's an awful place to be...can be spotted easily...lack of food and water...but either go through it, exposed, or around it. Idk. I'm just throwing different types of terrain out there... That's a good idea. I think I will do that with desert.
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Post by 101mitch on May 11, 2013 17:32:04 GMT -5
Where do we sign up?? I want in!
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Post by Deleted on May 11, 2013 17:33:34 GMT -5
Where do we sign up?? I want in! Once we get these stat points and skills figured out, registration will begin because it's definetly going to be our biggest and most important addition to the game. Right now we are questioning whether luck is good to put in or not.
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Post by sean2457 on May 11, 2013 17:34:38 GMT -5
Swamp - More prone to contract diseases, face Venomous Animals, and slows down your movement through the landscape. Perks are better disguise, good material to build a shelter, and harvest venom.
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Post by mitch9234 on May 11, 2013 17:35:00 GMT -5
Mountain:
Pro: Hard to be spotted, better to perform a stealth kill
Con: Low probability of food, higher chance of being struck by lightning
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Post by Jancey on May 11, 2013 17:38:10 GMT -5
Wait...now that I think about it I reaally like the luck factor. Lol...here's why...
Every turn, you have a chance of a random event happening to you. Beast, you're the host you make up what exactly happens when it happens. Every action we make, how about beast - you flip a coin on some coin flipping site. If you have 0/100 luck, beast you flip the coin for them 2 times, if it lands on heads both times or tails both times, you make something happen to them. Have fun with it. It can't kill them, but something bad. For every increase in 20 luck, you flip the coin once more. So if they had 20/100 luck, you flip the coin 3 times. If it lands on tails all 3 times or heads all 3 times, you generate a random event.
The problem with this is you would have to do every single person every turn...so let's estimate 25 people...that's like 5 minutes of flipping a coin (online)...lol.
Now, again, a guy like Vernon Davis automatically uses up a bunch of his stat points on physicality and speed.
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Post by Deleted on May 11, 2013 17:39:22 GMT -5
Wait...now that I think about it I reaally like the luck factor. Lol...here's why... Every turn, you have a chance of a random event happening to you. Beast, you're the host you make up what exactly happens when it happens. Every action we make, how about beast - you flip a coin on some coin flipping site. If you have 0/100 luck, beast you flip the coin for them 2 times, if it lands on heads both times or tails both times, you make something happen to them. Have fun with it. It can't kill them, but something bad. For every increase in 20 luck, you flip the coin once more. So if they had 20/100 luck, you flip the coin 3 times. If it lands on tails all 3 times or heads all 3 times, you generate a random event. The problem with this is you would have to do every single person every turn...so let's estimate 25 people...that's like 5 minutes of flipping a coin (online)...lol. Now, again, a guy like Vernon Davis automatically uses up a bunch of his stat points on physicality and speed. I like this.
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Post by sean2457 on May 11, 2013 17:40:18 GMT -5
We need to figure out what would be offered through the Sponsor Packages. Perhaps advanced weaponry (compared to what is initially offered or crafted in the landscape), decent amount of food, bandages, antidotes, naked pics of Plax, etc.
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